Bull's Strength
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| Bull's Strength | |
| Spell Information | |
| Spell level : | Innate level: 2, Bard: 2, Cleric: 2, Druid: 2, Paladin: 2, Sorcerer/Wizard: 2, Other: Strength domain 1 |
|---|---|
| School : | Transmutation |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | 1 min. * cLevel 10 Rounds(cLevel). |
| Save : | Harmless |
| Spell resistance : | No |
[edit] Description
The target creature's Strength is increased by +4.
[edit] Gameplay Notes
Like other ability enhancing spells, this doesn't stack with items or other spells which provide strength bonuses of any kind. It has a reasonable duration, and can greatly help melee fighters until more powerful spells are available, or items outrank this spells effects.
A +4 bonus to strength gives the best bonuses to a melee fighter, providing both +2 to hit, and +2 damage. The strength bonus will also temporarily raise the carrying capacity of the creature too.
For anything other then a melee fighter, the bonuses are pretty useless, except for thrown weapons (throwing axes, shuriken) from a ranged attack which gain the +2 damage bonus.
[edit] NWN comparison
- NWN was faithful to the DnD 3.0 version of this spell, which was 1d4+1 on the stat.
[edit] External resources
Categories: Spells | Transmutation spells | Spells with icon | Spells missing pictures | Level 2 innate spells | Level 2 bard spells | Bard spells | Level 2 cleric spells | Cleric spells | Level 2 druid spells | Druid spells | Level 2 paladin spells | Paladin spells | Level 2 sorcerer/wizard spells | Sorcerer/wizard spells | Other spellcaster spells | Verbal and Somatic spells | Touch range spells | Medium duration spells | Harmless save spells | Spells without spell resistance | Non-hostile spells | Spells that can be Extended | Spells that can be Maximized | Spells that can be Persisted
