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{{skill|description='''Bluff''' helps the character make the outrageous seem true. The skill encompasses fast-talking, conning, acting, and misdirection through words or body language.
 
{{skill|description='''Bluff''' helps the character make the outrageous seem true. The skill encompasses fast-talking, conning, acting, and misdirection through words or body language.
 
|ability=Charisma
 
|ability=Charisma
|classes=[[Bard]], [[Rogue]], [[Sorcerer]], [[Warlock]]; [[Arcane trickster]], [[Assassin]], [[Duelist]], [[Harper agent]], [[Invisible blade]], [[Shadow Thief of Amn (class)|Shadow Thief of Amn]], [[Shadowdancer]]
+
|classes=[[Bard]], [[Rogue]], [[Sorcerer]], [[Warlock]]; [[Arcane trickster]], [[Assassin]], [[Duelist]], [[Harper agent]], [[Invisible blade]], [[Red Wizard of Thay]], [[Shadow Thief of Amn (class)|Shadow Thief of Amn]], [[Shadowdancer]]
 
|training=No
 
|training=No
 
|check=Bluff checks occur in conversation in NWN2, usually against a set [[DC]] in order to be successful and make the person believe what you are saying (usually the more implausible or outrageous the claim - or the wiser the person you are lying to is - the higher the DC will be). The skill can also be used in combination with [[feint]] to mislead your opponent, allowing you to catch them [[flat-foot|flat-footed]].
 
|check=Bluff checks occur in conversation in NWN2, usually against a set [[DC]] in order to be successful and make the person believe what you are saying (usually the more implausible or outrageous the claim - or the wiser the person you are lying to is - the higher the DC will be). The skill can also be used in combination with [[feint]] to mislead your opponent, allowing you to catch them [[flat-foot|flat-footed]].

Revision as of 11:53, 5 October 2007

Bluff helps the character make the outrageous seem true. The skill encompasses fast-talking, conning, acting, and misdirection through words or body language.

Modifying ability: Charisma

Classes: Bard, Rogue, Sorcerer, Warlock; Arcane trickster, Assassin, Duelist, Harper agent, Invisible blade, Red Wizard of Thay, Shadow Thief of Amn, Shadowdancer

Requires training: No

Check: Bluff checks occur in conversation in NWN2, usually against a set DC in order to be successful and make the person believe what you are saying (usually the more implausible or outrageous the claim - or the wiser the person you are lying to is - the higher the DC will be). The skill can also be used in combination with feint to mislead your opponent, allowing you to catch them flat-footed.

Special: The master of a spider familiar gains a +3 bonus on bluff checks; Rangers receive +1/five levels to Bluff checks against their favored enemy; Tieflings and half-elves receive +2 racial bonuses to their bluff checks.

Use: Selected (Conversation and Combat)


DnD 3.5 comparison

  • Sense motive, the skill which normally opposes bluff, does not appear in NWN2.

External resources

  • NWNWiki:Bluff