- For the god, see Bane (deity).
|Spell level :||Innate level: 1, Cleric: 1|
|Components :||Verbal and Somatic|
|Duration :||1 min. * cLevel|
|Save :||Will negates|
|Spell resistance :||Yes|
Bug Notes Edit
Line 51: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.
Line 69: Some oddity, it uses WillSave(), not MySavingThrow() to perform the save, thus requires some odd "whisper if they are immune" check. This also means the visual effects for saving throws are not done.
Gameplay Notes Edit
This spell can, in larger battles with lower level creatures, provide additional help in casting Fear against a large group of targets. It is selective, and only ever affects your enemies, meaning it can be cast into a group of allies too. The attack penalty, while minor, can still help dodge more hits at lower levels where AC is generally much lower then the medium and high levels.