Assay Resistance
From NWN2Wiki
| Assay Resistance | |
| Spell Information | |
| Spell level: | Innate level: 4, Cleric: 4, Sorcerer/Wizard: 4, Other: Cleric with Magic domain 3 |
|---|---|
| School: | Divination |
| Components: | V, S |
| Range: | Personal |
| Target/Area: | Caster |
| Duration: | 1 Round/Level |
| Save: | None |
| Spell resistance: | No |
[edit] Description
This spell enables you to divine the exact nature and vulnerabilities of a single creature's magical defenses, giving you a +10 bonus on caster level checks to overcome its spell resistance. The bonus only affects the caster and cannot be cast more then once on the target.
[edit] Gameplay Notes
This is a spell generally saved for special SR creatures, not groups. Dragons, Daemons and Devils all much more easily fall prey to the caster's additional SR-based spells under its effects.
There is the problem of it not affecting spells cast by other casters, and it cannot effect groups.
This spell cannot be put on a wand.
[edit] Modding notes
This spell uses EffectAssayResistance() which has no inputs, meaning this spell can only ever be a +10 bonus, nothing more and nothing less.
Categories: Spells | Divination spells | Spells with icon | Spells missing pictures | Level 4 innate spells | Level 4 cleric spells | Cleric spells | Level 4 sorcerer/wizard spells | Sorcerer/wizard spells | Other spellcaster spells | Verbal and somatic spells | Personal spells | Short duration spells | Hostile spells | Spells without a save | Spells that can be Extended | Spells that can be Quickened | Spells that can be made Silent | Spells that can be Stilled | Spells without spell resistance
