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Air (domain)

Clerics of the Air domain move with the subtlety of the breeze and gain the ability to cast electrical damage spells.
Air domain.jpg

This domain grants a cleric the following additions:

Contents

Domain powerEdit

Granted power: Clerics with the air domain receive the Uncanny Dodge feat for free.

SpellsEdit

LevelSpell
1
2
3Call Lightning
4
5
6Chain Lightning
7
8
9


NWN comparisonEdit

NWNWiki:Air domain

  • The domain power for NWN1 was the ability to turn elementals as though they were undead.

3.5 comparisonEdit

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains

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