Wikia

NWN2Wiki

ActionStartConversation

Talk0
3,772pages on
this wiki
// Starts a conversation with oObjectToConverseWith - this will cause their
// OnDialog event to fire.
// - oObjectToConverseWith
// - sDialogResRef: If this is blank, the creature's own dialogue file will be used
// - bPrivateConversation
// Turn off bPlayHello if you don't want the initial greeting to play
void ActionStartConversation(object oObjectToConverseWith, 
                             string sDialogResRef="", 
                             int bPrivateConversation=FALSE, 
                             int bPlayHello=TRUE, 
                             int bIgnoreStartDistance=FALSE, 
                             int bDisableCutsceneBars=FALSE);

Note: The bIgnoreStartDistance and bDisableCutsceneBars parameters have been added

Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
3 Videos on this wiki
Add a video
1 of 1

Photos

Add a Photo
1,439photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki