ActionPlayAnimation
From NWN2Wiki
// Cause the action subject to play an animation // - nAnimation: ANIMATION_* // - fSpeed: Speed of the animation // - fDurationSeconds: Duration of the animation (this is not used for Fire and // Forget animations) void ActionPlayAnimation(int nAnimation, float fSpeed=1.0, float fDurationSeconds=0.0);
WARNING: Some of the constants from ANIMATION_* have been removed and thus any imported script which uses those constants will fail to compile
