// The action subject will follow oFollow until a ClearAllActions() is called. // - oFollow: this is the object to be followed // - fFollowDistance: follow distance in metres // - iFollowPosition: the offset position behind the oFollow object to run to // * No return value void ActionForceFollowObject(object oFollow, float fFollowDistance=0.0f, int iFollowPosition = 0);
Note: The iFollowPosition parameter was added