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// The action subject will follow oFollow until a ClearAllActions() is called.
// - oFollow: this is the object to be followed
// - fFollowDistance: follow distance in metres
// - iFollowPosition: the offset position behind the oFollow object to run to
// * No return value
void ActionForceFollowObject(object oFollow, float fFollowDistance=0.0f, int iFollowPosition = 0);

Note: The iFollowPosition parameter was added

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