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ActionCastFakeSpellAtObject

From NWN2Wiki

// The action subject will fake casting a spell at oTarget; the conjure and cast
// animations and visuals will occur, nothing else.
// - nSpell
// - oTarget
// - nProjectilePathType: PROJECTILE_PATH_TYPE_*
void ActionCastFakeSpellAtObject(int nSpell, object oTarget, int nProjectilePathType=PROJECTILE_PATH_TYPE_DEFAULT);