FANDOM


int AREA_TRANSITION_RANDOM          =   0;
int AREA_TRANSITION_USER_DEFINED    =   1;
int AREA_TRANSITION_CITY            =   2;
int AREA_TRANSITION_CITY            =   2;
int AREA_TRANSITION_CITY            =   3;
int AREA_TRANSITION_CITY            =   4;
int AREA_TRANSITION_CITY            =   5;
int AREA_TRANSITION_CITY            =   6;
int AREA_TRANSITION_CRYPT           =   7;
int AREA_TRANSITION_CRYPT_01        =   7;
int AREA_TRANSITION_CRYPT_02        =   8;
int AREA_TRANSITION_CRYPT_03        =   9;
int AREA_TRANSITION_CRYPT_04        =  10;
int AREA_TRANSITION_CRYPT_05        =  11;
int AREA_TRANSITION_DUNGEON_01      =  12;
int AREA_TRANSITION_DUNGEON_02      =  13;
int AREA_TRANSITION_DUNGEON_03      =  14;
int AREA_TRANSITION_DUNGEON_04      =  15;
int AREA_TRANSITION_DUNGEON_05      =  16;
int AREA_TRANSITION_DUNGEON_06      =  17;
int AREA_TRANSITION_DUNGEON_07      =  18;
int AREA_TRANSITION_DUNGEON_08      =  19;
int AREA_TRANSITION_MINES_01        =  20;
int AREA_TRANSITION_MINES_02        =  21;
int AREA_TRANSITION_MINES_03        =  22;
int AREA_TRANSITION_MINES_04        =  23;
int AREA_TRANSITION_MINES_05        =  24;
int AREA_TRANSITION_MINES_06        =  25;
int AREA_TRANSITION_MINES_07        =  26;
int AREA_TRANSITION_MINES_08        =  27;
int AREA_TRANSITION_MINES_09        =  28;
int AREA_TRANSITION_SEWER_01        =  29;
int AREA_TRANSITION_SEWER_02        =  30;
int AREA_TRANSITION_SEWER_03        =  31;
int AREA_TRANSITION_SEWER_04        =  32;
int AREA_TRANSITION_SEWER_05        =  33;
int AREA_TRANSITION_CASTLE_01       =  34;
int AREA_TRANSITION_CASTLE_02       =  35;
int AREA_TRANSITION_CASTLE_03       =  36;
int AREA_TRANSITION_CASTLE_04       =  37;
int AREA_TRANSITION_CASTLE_05       =  38;
int AREA_TRANSITION_CASTLE_06       =  39;
int AREA_TRANSITION_CASTLE_07       =  40;
int AREA_TRANSITION_CASTLE_08       =  41;
int AREA_TRANSITION_INTERIOR_01     =  42;
int AREA_TRANSITION_INTERIOR_02     =  43;
int AREA_TRANSITION_INTERIOR_03     =  44;
int AREA_TRANSITION_INTERIOR_04     =  45;
int AREA_TRANSITION_INTERIOR_05     =  46;
int AREA_TRANSITION_INTERIOR_06     =  47;
int AREA_TRANSITION_INTERIOR_07     =  48;
int AREA_TRANSITION_INTERIOR_08     =  49;
int AREA_TRANSITION_INTERIOR_09     =  50;
int AREA_TRANSITION_INTERIOR_10     =  51;
int AREA_TRANSITION_INTERIOR_11     =  52;
int AREA_TRANSITION_INTERIOR_12     =  53;
int AREA_TRANSITION_INTERIOR_13     =  54;
int AREA_TRANSITION_INTERIOR_14     =  55;
int AREA_TRANSITION_INTERIOR_15     =  56;
int AREA_TRANSITION_INTERIOR_16     =  57;
int AREA_TRANSITION_FOREST          =  58;
int AREA_TRANSITION_FOREST_01       =  58;
int AREA_TRANSITION_FOREST_02       =  59;
int AREA_TRANSITION_FOREST_03       =  60;
int AREA_TRANSITION_FOREST_04       =  61;
int AREA_TRANSITION_FOREST_05       =  62;
int AREA_TRANSITION_RURAL_01        =  63;
int AREA_TRANSITION_RURAL_02        =  64;
int AREA_TRANSITION_RURAL_03        =  65;
int AREA_TRANSITION_RURAL_04        =  66;
int AREA_TRANSITION_RURAL_05        =  67;
int AREA_TRANSITION_WRURAL_01       =  68;
int AREA_TRANSITION_WRURAL_02       =  69;
int AREA_TRANSITION_WRURAL_03       =  70;
int AREA_TRANSITION_WRURAL_04       =  71;
int AREA_TRANSITION_WRURAL_05       =  72;
int AREA_TRANSITION_DESERT_01       =  73;
int AREA_TRANSITION_DESERT_02       =  74;
int AREA_TRANSITION_DESERT_03       =  75;
int AREA_TRANSITION_DESERT_04       =  76;
int AREA_TRANSITION_DESERT_05       =  77;
int AREA_TRANSITION_RUINS_01        =  78;
int AREA_TRANSITION_RUINS_02        =  79;
int AREA_TRANSITION_RUINS_03        =  80;
int AREA_TRANSITION_RUINS_04        =  81;
int AREA_TRANSITION_RUINS_05        =  82;
int AREA_TRANSITION_CARAVAN_WINTER  =  83;
int AREA_TRANSITION_CARAVAN_DESERT  =  84;
int AREA_TRANSITION_CARAVAN_RURAL   =  85;
int AREA_TRANSITION_MAGICAL_01      =  86;
int AREA_TRANSITION_MAGICAL_02      =  87;
int AREA_TRANSITION_UNDERDARK_01    =  88;
int AREA_TRANSITION_UNDERDARK_02    =  89;
int AREA_TRANSITION_UNDERDARK_03    =  90;
int AREA_TRANSITION_UNDERDARK_04    =  91;
int AREA_TRANSITION_UNDERDARK_05    =  92;
int AREA_TRANSITION_UNDERDARK_06    =  93;
int AREA_TRANSITION_UNDERDARK_07    =  94;
int AREA_TRANSITION_BEHOLDER_01     =  95;
int AREA_TRANSITION_BEHOLDER_02     =  96;
int AREA_TRANSITION_DROW_01         =  97;
int AREA_TRANSITION_DROW_02         =  98;
int AREA_TRANSITION_ILLITHID_01     =  99;
int AREA_TRANSITION_ILLITHID_02     = 100;
int AREA_TRANSITION_WASTELAND_01    = 101;
int AREA_TRANSITION_WASTELAND_02    = 102;
int AREA_TRANSITION_WASTELAND_03    = 103;
int AREA_TRANSITION_DROW_03         = 104;
int AREA_TRANSITION_DROW_04         = 105;

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