FANDOM


int AOE_PER_FOGACID                = 0;
int AOE_PER_FOGFIRE                = 1;
int AOE_PER_FOGSTINK               = 2;
int AOE_PER_FOGKILL                = 3;
int AOE_PER_FOGMIND                = 4;
int AOE_PER_WALLFIRE               = 5;
int AOE_PER_WALLWIND               = 6;
int AOE_PER_WALLBLADE              = 7;
int AOE_PER_WEB                    = 8;
int AOE_PER_ENTANGLE               = 9;
int AOE_PER_DARKNESS               = 11;
int AOE_MOB_CIRCEVIL               = 12;
int AOE_MOB_CIRCGOOD               = 13;
int AOE_MOB_CIRCLAW                = 14;
int AOE_MOB_CIRCCHAOS              = 15;
int AOE_MOB_FEAR                   = 16;
int AOE_MOB_BLINDING               = 17;
int AOE_MOB_UNEARTHLY              = 18;
int AOE_MOB_MENACE                 = 19;
int AOE_MOB_UNNATURAL              = 20;
int AOE_MOB_STUN                   = 21;
int AOE_MOB_PROTECTION             = 22;
int AOE_MOB_FIRE                   = 23;
int AOE_MOB_FROST                  = 24;
int AOE_MOB_ELECTRICAL             = 25;
int AOE_PER_FOGGHOUL               = 26;
int AOE_MOB_TYRANT_FOG             = 27;
int AOE_PER_STORM                  = 28;
int AOE_PER_INVIS_SPHERE           = 29;
int AOE_MOB_SILENCE                = 30;
int AOE_PER_DELAY_BLAST_FIREBALL   = 31;
int AOE_PER_GREASE                 = 32;
int AOE_PER_CREEPING_DOOM          = 33;
int AOE_PER_EVARDS_BLACK_TENTACLES = 34;
int AOE_MOB_INVISIBILITY_PURGE     = 35;
int AOE_MOB_DRAGON_FEAR            = 36;
int AOE_PER_CUSTOM_AOE             = 37;
int AOE_PER_GLYPH_OF_WARDING       = 38;
int AOE_PER_FOG_OF_BEWILDERMENT    = 39;
int AOE_PER_VINE_MINE_CAMOUFLAGE   = 40;
int AOE_MOB_TIDE_OF_BATTLE         = 41;
int AOE_PER_STONEHOLD              = 42;
int AOE_PER_VFX_OVERMIND           = 43;
int AOE_PER_CHILLING_TENTACLES     = 44;
int AOE_PER_WALL_PERILOUS_FLAME    = 45;
int AOE_PER_TENACIOUS_PLAGUE       = 46;
int AOE_PER_SPIKE_GROWTH           = 47;
int AOE_PER_CHOKE_POWDER           = 48;
int AOE_PER_CLEANSING_NOVA	    = 49;
int AOE_PER_PROTECTIVE_AURA	    = 50;
int AOE_PER_PROTECTIVE_AURA_II	    = 51;
int AOE_PER_WAR_GLORY		    = 52;
int AOE_PER_AURA_OF_COURAGE	    = 53;
int AOE_PER_AURA_OF_DESPAIR	    = 54;
int AOE_MOB_HEZROU_STENCH          = 55; NEW
int AOE_MOB_GHAST_STENCH           = 56; NEW
int AOE_MOB_BLADE_BARRIER          = 57; NEW
int AOE_MOB_SHADOW_PLAGUE          = 58; NEW

-- REMOVED CONSTANTS --
int AOE_MOB_HORRIFICAPPEARANCE
int AOE_MOB_TROGLODYTE_STENCH

WARNING: Some constants have been removed and thus any script which is imported that uses those constants will fail to compile

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