<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://images.wikia.nocookie.net/__cb53148/common/skins/common/feed.css?53148"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://nwn2.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom</id>
		<title>NWN2Wiki  - Recent changes [en]</title>
		<link rel="self" type="application/atom+xml" href="http://nwn2.wikia.com/index.php?title=Special:RecentChanges&amp;feed=atom"/>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Special:RecentChanges"/>
		<updated>2012-05-18T09:55:22Z</updated>
		<subtitle>Track the most recent changes to the wiki in this feed.</subtitle>
		<generator>MediaWiki 1.16.5</generator>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Community_Modules?diff=43634&amp;oldid=prev</id>
		<title>Community Modules</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Community_Modules?diff=43634&amp;oldid=prev"/>
				<updated>2012-05-18T09:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:54, May 18, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Community modules are non-official content made by players and/or specialized developers that add new features to the game. From new items and equipment, to new races, classes or even a full campaign.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Community modules are non-official content made by players and/or specialized developers that add new features to the game. From new items and equipment, to new races, classes or even a full campaign.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are many modules and other custom created content located at [http://nwvault.ign.com/NWN2 NWVault].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are many modules and other custom created content located at [http://nwvault.ign.com/NWN2 NWVault&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;] and [http://neverwinter.nexusmods.com Neverwinter Nexus&lt;/span&gt;].
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>188.189.85.246</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Kaelyn_the_Dove?diff=43631&amp;oldid=prev</id>
		<title>Talk:Kaelyn the Dove</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Kaelyn_the_Dove?diff=43631&amp;oldid=prev"/>
				<updated>2012-05-18T06:51:08Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot; I just realized this character doesn&amp;#39;t really make all that much sense... if I&amp;#39;m not mistaken, according to the book &amp;#39;&amp;#39;&amp;#39;Crucible: The Trial of Cyric the Mad&amp;#39;,&amp;#39;&amp;#39; in 1358 DR when ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
I just realized this character doesn't really make all that much sense... if I'm not mistaken, according to the book '''Crucible: The Trial of Cyric the Mad','' in 1358 DR when Kelemvor ascended to Godhood didn't he get rid of the Wall of the Faithless only to be forced to reinstate it by the 'Council of Greater Gods' which included all of the Greater Gods on Toril with the exception of Mystra who was also deemed guilty of ''Incompetence by Humanity'' (for favoring good spellcasters in the use of magic)?'' ''Wouldn't this make the only one who could ever actually get rid of The Wall Ao the Overgod?&lt;br /&gt;
&lt;br /&gt;
This all took place roughly 16 years before the start of the game, which in the Realms where there are so many ancient entities may as well have been yesterday. This should have been in all of the character's lifetime during the game, and Kaelyn was supposed to have been one of Kelemvor's Doomguides no less.&lt;br /&gt;
&lt;br /&gt;
It seems like somebody should've pointed this out somewhere at some point (in development, in game, etc), it's a pretty huge part of Kelemvor's backstory and with his ties to Mystra and Cyric he is one of the most written on and familiar Gods in the Realms. [[User:Tharchion|Tharchion]] 06:51, May 18, 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Tharchion</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Kaze_no_Kama?diff=43630&amp;oldid=prev</id>
		<title>Kaze no Kama</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Kaze_no_Kama?diff=43630&amp;oldid=prev"/>
				<updated>2012-05-17T17:34:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Description: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:34, May 17, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When encountering enemies immune to most of the damage types that it's weapons have (frost,lightning, etc.), you can still [[feint]] and deliver sneak attacks, dealing stacking bleed damage (6 damage per hit over 3 rounds) if you chose an [[Invisible Blade]] build.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When encountering enemies immune to most of the damage types that it's weapons have (frost,lightning, etc.), you can still [[feint]] and deliver sneak attacks, dealing stacking bleed damage (6 damage per hit over 3 rounds) if you chose an [[Invisible Blade]] build.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;** Note - the current wiki page regarding Perfect Two Weapon Fighting contradicts itself regarding whether it is possible to get 9 attacks on each hand or not.  It also states that the bonus flurry of blows attacks come at a dismally low attack bonus on the offhand.  It would be great to resolve this contradiction, since the effectiveness of dual kamas is going to be far, far less than advertised if it is true that greater flurry gives the offhand only two extremely weak attacks.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=Variants=&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=Variants=&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:42962:newid:43630 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Kaze_no_Kama_-_M(11),F(12),IB(5),DC(2)?diff=43629&amp;oldid=prev</id>
		<title>Talk:Kaze no Kama - M(11),F(12),IB(5),DC(2)</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Kaze_no_Kama_-_M(11),F(12),IB(5),DC(2)?diff=43629&amp;oldid=prev"/>
				<updated>2012-05-17T17:23:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Flurry of blows deactivates Combat Expertise: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:23, May 17, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 161:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 161:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Or is my game just malfunctioning?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Or is my game just malfunctioning?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Special:Contributions/196.210.165.126|196.210.165.126]] 19:15, February 17, 2012 (UTC)fromaVirus&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Special:Contributions/196.210.165.126|196.210.165.126]] 19:15, February 17, 2012 (UTC)fromaVirus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You generally can't run two different combat modes at the same time.  Flurry cancelling expertise is no different than power attack cancelling expertise or expertise cancelling parry and so on.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43298:newid:43629 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Flurry_of_Blows?diff=43628&amp;oldid=prev</id>
		<title>Talk:Flurry of Blows</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Flurry_of_Blows?diff=43628&amp;oldid=prev"/>
				<updated>2012-05-17T17:15:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:15, May 17, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is there any way, short of rebuilding the feat, that you can classify other weapons as &quot;monk weapons&quot; to work with this? [[User:Widow maker|Widow maker]] 09:39, April 26, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is there any way, short of rebuilding the feat, that you can classify other weapons as &quot;monk weapons&quot; to work with this? [[User:Widow maker|Widow maker]] 09:39, April 26, 2010 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I'm not sure if this has been pointed out on other pages but nwn2 wiki contradicts itself regarding flurry and perfect two weapon fighting.  It says &quot;it is possible to get up to 18 attacks with perfect two weapon fighting and greater flurry,&quot; which means 9 per hand, which implies that the bug giving an extra attack with flurry carries to the offhand.  It also specifically states that the extra attack bug does NOT carry to the offhand.  Anyone know which is correct?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:38777:newid:43628 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43626&amp;oldid=prev</id>
		<title>Gauntlets of Ironfist</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43626&amp;oldid=prev"/>
				<updated>2012-05-16T03:11:37Z</updated>
		
		<summary type="html">&lt;p&gt;Fixed strength typos&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:11, May 16, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Damage Bonus: Bludgeoning 1d4&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Damage Bonus: Bludgeoning 1d4&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Enhancement Bonus: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Strenght &lt;/span&gt;+3
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Enhancement Bonus: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Strength &lt;/span&gt;+3
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Damage Bonus: Bludgeoning 1d6&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Damage Bonus: Bludgeoning 1d6&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Enhancement Bonus: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Strenght &lt;/span&gt;+4
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Enhancement Bonus: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Strength &lt;/span&gt;+4
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43617:newid:43626 --&gt;
&lt;/table&gt;</summary>
		<author><name>68.55.35.106</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Difficulty_class?diff=43625&amp;oldid=prev</id>
		<title>Difficulty class</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Difficulty_class?diff=43625&amp;oldid=prev"/>
				<updated>2012-05-15T07:21:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;DC in spells: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:21, May 15, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Simple Example: Suppose a wizard with 18 intelligence and [[Spell focus|Spell Focus (Evocation)]] cast a [[Fireball]] against a goblin. To take half damage, the goblin needs to make a reflex save against a DC of 18: 10 from the base DC + 3 from Fireball's level + 4 from the intelligence modifier + 1 from the spell focus feat. If the goblin has a reflex save of 3, he has to roll at least 15 on his d20 to make the saving throw.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Simple Example: Suppose a wizard with 18 intelligence and [[Spell focus|Spell Focus (Evocation)]] cast a [[Fireball]] against a goblin. To take half damage, the goblin needs to make a reflex save against a DC of 18: 10 from the base DC + 3 from Fireball's level + 4 from the intelligence modifier + 1 from the spell focus feat. If the goblin has a reflex save of 3, he has to roll at least 15 on his d20 to make the saving throw.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Deeper Example: Suppose a [level 20 Wizard (Specialization:Necromancy) / level 10 Red Wizard] with 50 intelligence, Spellcasting Prodigy, Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Epic Spell Focus (Necromancy), and Practiced Spellcaster (Wizard) were casting Wail of the Banshee on the same goblin. To not die, the goblin would have to make a fortitude save with a DC of 50: 10 (base) + 9 (spell level) + 20 (int modifier) + 1 ([[Spellcasting Prodigy]]) + 1 ([[Red Wizard of Thay|Red Wizard]] Enhanced Specialziation) + 6 (Epic Bonus: caster level 39) + 3 ([[Epic Spell Focus]]). The Red Wizard's caster level of 39 comes from 20 Wizard levels, 10 Red Wizard levels, [[Red Wizard of Thay|Red Wizard]] Spell Power (+5), and [[Practiced Spellcaster]] (+4).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;(Note: I'm pretty sure that's not how Practiced Spellcaster works.  It would actually provide no benefit in this situation because the character has no levels in non-spellcasting classes.)&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==DC in skill checks==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==DC in skill checks==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43213:newid:43625 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Stormlord?diff=43624&amp;oldid=prev</id>
		<title>Talk:Stormlord</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Stormlord?diff=43624&amp;oldid=prev"/>
				<updated>2012-05-15T05:23:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:23, May 15, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;BlaqueJacque 13:32, September 24, 2011 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;BlaqueJacque 13:32, September 24, 2011 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Not sure if its worth a note on the actual page but Cleric/Stormlord can obtain Hellball epic spell if they are willing to hold off on taking their last Stormlord level until Hellball is available; the only real drawback is not having access to their storm avatar until then.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:42763:newid:43624 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Energy_Immunity?diff=43623&amp;oldid=prev</id>
		<title>Energy Immunity</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Energy_Immunity?diff=43623&amp;oldid=prev"/>
				<updated>2012-05-15T05:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:08, May 15, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A good defensive or proactive defensive measure could be to cast it and be immune to Fire, while standing in a [[Wall of Fire]] to discourage, or at least harm, people who enter into melee combat with the caster.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A good defensive or proactive defensive measure could be to cast it and be immune to Fire, while standing in a [[Wall of Fire]] to discourage, or at least harm, people who enter into melee combat with the caster.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Casting energy immunity on party members is a good strategy for stopping potential friendly-fire damage.  Strategically, this means that a protected frontline party member can draw enemies together for more effective area spells, and an entire protected party can move together to force entire enemy mobs into range.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This is a good spell to have on a Scroll or Rod because of its total lack of any kind of benefit from having a higher caster level or ability score to cast it (the duration is set, there are no variables), apart from resisting [[Dispel Magic]]. Having scrolls of this spell allows the caster to cast as and when, providing total immunity despite the spell level on the scroll being lower then their normal caster level.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This is a good spell to have on a Scroll or Rod because of its total lack of any kind of benefit from having a higher caster level or ability score to cast it (the duration is set, there are no variables), apart from resisting [[Dispel Magic]]. Having scrolls of this spell allows the caster to cast as and when, providing total immunity despite the spell level on the scroll being lower then their normal caster level.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:22310:newid:43623 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Energy_Immunity?diff=43622&amp;oldid=prev</id>
		<title>Talk:Energy Immunity</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Energy_Immunity?diff=43622&amp;oldid=prev"/>
				<updated>2012-05-15T04:53:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:53, May 15, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;PeterP   [[User:85.74.183.213|85.74.183.213]] 10:00, 2 March 2007 (PST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;PeterP   [[User:85.74.183.213|85.74.183.213]] 10:00, 2 March 2007 (PST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Yes, multiple castings are valid.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:16773:newid:43622 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Armor_bonus?diff=43621&amp;oldid=prev</id>
		<title>Talk:Armor bonus</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Armor_bonus?diff=43621&amp;oldid=prev"/>
				<updated>2012-05-14T22:13:29Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot; Does anyone know for certain exactly how mage armor and/or improved mage armor stack with worn armor? I seem to remember that once upon a time improved mage armor was pointless ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
Does anyone know for certain exactly how mage armor and/or improved mage armor stack with worn armor? I seem to remember that once upon a time improved mage armor was pointless if the total AC from worn armor was already 6 or more. However, according to the in-game display, mage armor spells now essentially replace the armor enhancement, but will still stack with base armor. If this is indeed true, then improved mage armor is arguably broken at lower levels, and is only totally irrelevant once into epic content. Anyone know for sure?&lt;/div&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Cleric?diff=43620&amp;oldid=prev</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Cleric?diff=43620&amp;oldid=prev"/>
				<updated>2012-05-14T21:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Special Notes: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:56, May 14, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Special Notes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Special Notes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Because Clerics have certain proficiencies and their domains grant certain abilities, they can gain access to class abilities they otherwise would not get under normal conditions. This also makes them very ideal to use for cross-classing. For example, a [[Bard]] 29/[[Cleric]] 1 with [[Water (domain)]] and [[War]] gain access to [[Evasion]], Heavy Armor Proficiency, a [[Weapon Focus]] and a weapon proficiency. With evasion, a Bard can make better use of their [[Reflex]] save and get [[Expose Weakness]] at epic levels. With the Battle Caster feat a Bard can put their medium armor proficiency to good use. Finally, by selecting War domain and a deity with a martial weapon as a favored weapon, the Bard gains a free martial weapon proficiency which allows them to use a wider selection of weapons.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Because Clerics have certain proficiencies and their domains grant certain abilities, they can gain access to class abilities they otherwise would not get under normal conditions. This also makes them very ideal to use for cross-classing. For example, a [[Bard]] 29/[[Cleric]] 1 with [[Water (domain)]] and [[War]] gain access to [[Evasion]], Heavy Armor Proficiency, a [[Weapon Focus]] and a weapon proficiency. With evasion, a Bard can make better use of their [[Reflex]] save and get [[Expose Weakness]] at epic levels. With the Battle Caster feat a Bard can put their medium armor proficiency to good use. Finally, by selecting War domain and a deity with a martial weapon as a favored weapon, the Bard gains a free martial weapon proficiency which allows them to use a wider selection of weapons.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Cleric Domains can also provide extremely useful long-term buffs through spells which are not usually available to the class.  Plant gives barkskin for natural armor up to +5, Earth gives stoneskin for damage resist 10/adamantium, and Time gives both premonition 30/adamantium damage resist and access to haste.  Multiclass characters with a few levels of cleric spells and full clerics can both draw huge benefits from bonus spells, though knowing exactly how high cleric spell levels are going to go is important for making good use of domain spells.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External Resources==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==External Resources==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:42507:newid:43620 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Cleric_spell_list?diff=43619&amp;oldid=prev</id>
		<title>Cleric spell list</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Cleric_spell_list?diff=43619&amp;oldid=prev"/>
				<updated>2012-05-14T05:59:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;4th-level: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:59, May 14, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 89:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 89:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Death Ward]]: Grants immunity to death and negative energy spells and effects.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Death Ward]]: Grants immunity to death and negative energy spells and effects.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Dismissal]]: Forces summoned creatures to return to native plane.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Dismissal]]: Forces summoned creatures to return to native plane.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*[[Divine Power]]: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;The caster gains an &lt;/span&gt;attack bonus &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;plus &lt;/span&gt;+6 to Str&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/span&gt;and 1 hp/level.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*[[Divine Power]]: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Caster's base &lt;/span&gt;attack bonus &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;improves to that of a fighter, and they gain &lt;/span&gt;+6 to Str and 1 hp/level.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Freedom of Movement]]: Grants immunity to paralysis and holding spells and effects.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Freedom of Movement]]: Grants immunity to paralysis and holding spells and effects.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Greater Resistance]]: Grants a +3 bonus to all saving throws.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Greater Resistance]]: Grants a +3 bonus to all saving throws.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43375:newid:43619 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/DienaDieter149</id>
		<title>DienaDieter149</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/DienaDieter149"/>
				<updated>2012-05-13T03:05:57Z</updated>
		
		<summary type="html">&lt;p&gt;deleted &amp;quot;[[&lt;a href=&quot;/wiki/DienaDieter149?action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;DienaDieter149 (page does not exist)&quot;&gt;DienaDieter149&lt;/a&gt;]]&amp;quot; &lt;a href=&quot;http://help.wikia.com/wiki/Help%3ASpam&quot; class=&quot;extiw&quot; title=&quot;w:c:help:Help:Spam&quot;&gt;spam&lt;/a&gt;&lt;/p&gt;
</summary>
		<author><name>Sactage</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43617&amp;oldid=prev</id>
		<title>Gauntlets of Ironfist</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43617&amp;oldid=prev"/>
				<updated>2012-05-12T20:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;Adding categories&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:07, May 12, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
''These ancient gauntlets were worn by the dwarven kings of Clan Ironfist. Although clearly enchanted, these relics are believed to increase in potency when paired with the Belt of Ironfist. Togheter, the two artifacts enable the wearer to wield the mighty Hammer of Ironfist.''
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
''These ancient gauntlets were worn by the dwarven kings of Clan Ironfist. Although clearly enchanted, these relics are believed to increase in potency when paired with the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;Belt of Ironfist&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;. Togheter, the two artifacts enable the wearer to wield the mighty &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;Hammer of Ironfist&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/span&gt;.''
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*On Hit: Daze=22 10% / 2 Rounds&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*On Hit: Daze=22 10% / 2 Rounds&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On Hit: Sleep=20 5% / 2 Rounds&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* On Hit: Sleep=20 5% / 2 Rounds&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Items]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43614:newid:43617 --&gt;
&lt;/table&gt;</summary>
		<author><name>85.230.229.174</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Belt_of_Ironfist?diff=43615&amp;oldid=prev</id>
		<title>Belt of Ironfist</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Belt_of_Ironfist?diff=43615&amp;oldid=prev"/>
				<updated>2012-05-12T20:05:26Z</updated>
		
		<summary type="html">&lt;p&gt;Added With Gauntlets of Ironfist&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:05, May 12, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Damage Reduction: 5/MaterialMetal(Mithral)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Damage Reduction: 5/MaterialMetal(Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Enhancement Bonus: Constitution +3&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Enhancement Bonus: Constitution +3&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Impoved &lt;/span&gt;Saving Throws: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Universial &lt;/span&gt;+1
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Improved &lt;/span&gt;Saving Throws: &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Universal &lt;/span&gt;+1
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''With [[Gauntlets of Ironfirst]]'''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Special Properties:'''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Damage Reduction: 5/MaterialMetal(Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Enhancement Bonus: Constitution +4&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Improved Saving Throws: Universal +2&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Material: Metal (Mithral)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Spell Resistance: 10&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Items]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Items]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:43610:newid:43615 --&gt;
&lt;/table&gt;</summary>
		<author><name>85.230.229.174</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43614&amp;oldid=prev</id>
		<title>Gauntlets of Ironfist</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Gauntlets_of_Ironfist?diff=43614&amp;oldid=prev"/>
				<updated>2012-05-12T20:03:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;''These ancient gauntlets were worn by the dwarven kings of Clan Ironfist. Although clearly enchanted, these relics are believed to increase in potency when paired with the Belt of Ironfist. Togheter, the two artifacts enable the wearer to wield the mighty Hammer of Ironfist.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Base Properties:'''&lt;br /&gt;
*Base Item: Gauntlet&lt;br /&gt;
*Weight: 1.0 pounds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special Properties:&amp;lt;br /&amp;gt;'''&lt;br /&gt;
*Attack Bonus: +1&lt;br /&gt;
*Damage Bonus vs. Giants 1d8 Bludgeoning&lt;br /&gt;
* Damage Bonus: Bludgeoning 1d4&lt;br /&gt;
&lt;br /&gt;
*Enhancement Bonus: Strenght +3&lt;br /&gt;
&lt;br /&gt;
*Material: Metal (Mithral)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''With [[Belt of Ironfist]]:'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special Properties:'''&lt;br /&gt;
*Attack Bonus: +4&lt;br /&gt;
*Damage Bonus vs. Giants 1d8 Bludgeoning&lt;br /&gt;
* Damage Bonus: Bludgeoning 1d6&lt;br /&gt;
&lt;br /&gt;
*Enhancement Bonus: Strenght +4&lt;br /&gt;
&lt;br /&gt;
*Material: Metal (Mithral)&lt;br /&gt;
* On Hit: Blindness DC=24 10% / 3 Rounds&lt;br /&gt;
*On Hit: Daze=22 10% / 2 Rounds&lt;br /&gt;
*On Hit: Daze=22 10% / 2 Rounds&lt;br /&gt;
* On Hit: Sleep=20 5% / 2 Rounds&lt;/div&gt;</summary>
		<author><name>85.230.229.174</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Belt_of_Ironfist?diff=43610&amp;oldid=prev</id>
		<title>Belt of Ironfist</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Belt_of_Ironfist?diff=43610&amp;oldid=prev"/>
				<updated>2012-05-12T19:42:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;''This magical belt was worn by the first of Khelgar's clan, [[King Ironfist]] himself. It was crafted as part of a set and is rumored to become more powerful when paired with its sibling, the [[Gauntlets of Ironfist]]. Together, the two Ironfirst artifacts enable the wearer to wield the mighty [[Hammer of Ironfist]].''&lt;br /&gt;
&lt;br /&gt;
'''Base Properties: '''&lt;br /&gt;
*Base Item: Belt&lt;br /&gt;
*Weight: 1.0 pounds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Special Properties:'''&lt;br /&gt;
*Damage Reduction: 5/MaterialMetal(Mithral)&lt;br /&gt;
*Enhancement Bonus: Constitution +3&lt;br /&gt;
*Impoved Saving Throws: Universial +1&lt;br /&gt;
*Material: Metal (Mithral)&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>85.230.229.174</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Battletide?diff=43606&amp;oldid=prev</id>
		<title>Battletide</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Battletide?diff=43606&amp;oldid=prev"/>
				<updated>2012-05-11T07:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay Notes: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:40, May 11, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Gameplay Notes ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Gameplay Notes ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Note: Due to engine limitations the additional attack was added through a Haste effect. Thus the additional benefits of the haste spell are erroneously applied and the spell currently grants the caster a +2 bonus to damage, +3 to hit, +2 bonus to saves, +1 bonus to dodge AC and an extra attack. While this spell has a short duration, the spell is primarily used to appy the haste effect for Clerics without an available arcane mage or necessary domains for the Haste spell itself.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Note: Due to engine limitations the additional attack was added through a Haste effect. Thus the additional benefits of the haste spell are erroneously applied and the spell currently grants the caster a +2 bonus to damage, +3 to hit, +2 bonus to saves, +1 bonus to dodge AC and an extra attack. While this spell has a short duration, the spell is primarily used to appy the haste effect for Clerics without an available arcane mage or necessary domains for the Haste spell itself&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;.  Even with Haste already active, however, Battletide still helps protect nearby allies by weakening enemy attack and damage rolls as well as leaving enemies more vulnerable to failed save throws&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Note:''' While the spell is technically not hostile to cast, if it affects a target, it will remove invisibility.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Note:''' While the spell is technically not hostile to cast, if it affects a target, it will remove invisibility.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Persistent_Spell?diff=43605&amp;oldid=prev</id>
		<title>Persistent Spell</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Persistent_Spell?diff=43605&amp;oldid=prev"/>
				<updated>2012-05-11T07:27:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Gameplay Notes: &lt;/span&gt; &lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:27, May 11, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Gameplay Notes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Gameplay Notes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You will note that persisting some spells doesn't make any sense as their durations are either already a fixed 24 hours or fairly long to begin with (1 hr/lvl for example). In the OC, the 60 sec / lvl spells last about half as long as the 1 hr / lvl spells. Persisting even these spells may not be worth it in such a case. However, since game time is determined by the module or persistent world being played, these spells may still be useful to be persisted.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You will note that persisting some spells doesn't make any sense as their durations are either already a fixed 24 hours or fairly long to begin with (1 hr/lvl for example). In the OC, the 60 sec / lvl spells last about half as long as the 1 hr / lvl spells. Persisting even these spells may not be worth it in such a case. However, since game time is determined by the module or persistent world being played, these spells may still be useful to be persisted.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Haste is likely the most popular spell to persist due to its enormous utility both in and out of combat and its short duration.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Divine Favor is arguably the single most improved spell with this feat, as its powerful effect usually only lasts ten rounds.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==SoZ Campaign Notes==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==SoZ Campaign Notes==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Persistence doesnt work well in SOZ due to the relative smallish nature of the dungeons/locations AND the reloading nature of map transference. Moreover, there seem to be some unknown phenomenon with Overland map, that make it hard to gauge whether persisted status still exist. Overall, it's not worth it to pay for Persisted Spells, like Haste or Stats.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Persistence doesnt work well in SOZ due to the relative smallish nature of the dungeons/locations AND the reloading nature of map transference. Moreover, there seem to be some unknown phenomenon with Overland map, that make it hard to gauge whether persisted status still exist. Overall, it's not worth it to pay for Persisted Spells, like Haste or Stats.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Bless?diff=43604&amp;oldid=prev</id>
		<title>Talk:Bless</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Bless?diff=43604&amp;oldid=prev"/>
				<updated>2012-05-11T07:15:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:15, May 11, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;And anyway, I disagree about it becoming less useful at higher levels.  +1 AB is +1 AB, and higher AB is useful at any level.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;And anyway, I disagree about it becoming less useful at higher levels.  +1 AB is +1 AB, and higher AB is useful at any level.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If no one answers my question about where the rakasha stuff is coming from, I'll remove all references to it in a few days.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If no one answers my question about where the rakasha stuff is coming from, I'll remove all references to it in a few days.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Is it really that true to state that Bless is less useful at higher levels?  BAB and weapon enhancements increase, but so do defensive AC buffs,equipment enhancements, class-based armor buffs and etc... unless someone is hitting on 2-20 or only 20, +1 is still a 1/20 greater chance of a hit, and if it has less of a relative impact on a first-attack, it still has a significant impact on a last attack chance.  Besides, at high levels Bless lasts long enough to throw on casually between fights rather than wasting time on a cast when a dangerous battle has begun, arguably making it significantly more useful tactically.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:19510:newid:43604 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	<entry>
		<id>http://nwn2.wikia.com/wiki/Talk:Divine_Power?diff=43603&amp;oldid=prev</id>
		<title>Talk:Divine Power</title>
		<link rel="alternate" type="text/html" href="http://nwn2.wikia.com/wiki/Talk:Divine_Power?diff=43603&amp;oldid=prev"/>
				<updated>2012-05-11T06:53:26Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:53, May 11, 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Does Practised Spellcaster (Cleric) feat affect bonus hit points given by Divine Power?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Does Practised Spellcaster (Cleric) feat affect bonus hit points given by Divine Power?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Can't think why it wouldn't considering practiced increases caster level.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Between divine power and free customized domains, Clerics just feel broken at high level.  BAB = level is already crazy, but persistant divine favor on top (even persistant prayer if one feels so inclined) is like having better BAB than a fighter with one casting; yet another +2ab and self-haste is available with battletide (oh and it screws up enemy stats also).  Then there are the most exploitable domain spells - haste (persistant), premonition, barkskin - that give a fighting cleric three of the best long-term utilities that other classes should be holding over them to balance the crazyness that is Divine Favor.  I won't even start about monkey-gripping Stormlord/Clerics...&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff cache key nwn2:diff:version:1.11a:oldid:42690:newid:43603 --&gt;
&lt;/table&gt;</summary>
		<author><name>173.181.38.229</name></author>	</entry>

	</feed>
